If you want a GUI tool that relentlessly follows the "Mac Way" with all the proper brushed metal or wood panelling or whatever Apple has deemed fashionable for this release, you have to forgo any hope of an effortless cross-platform development, and you're probably going to have to go with Objective-C.<br>
<br>If you want to get *close*, Qt, from version 4 onwards, has been making some decent strides at providing a cross-platform GUI framework that looks pretty decent on the Mac, and deals Mac-isms fairly well.<br><br><a href="http://doc.trolltech.com/qq/qq18-macfeatures.html">http://doc.trolltech.com/qq/qq18-macfeatures.html</a><br>
<br>There are a bunch of bindings for that, including Ruby and Python, which are rather good for cross-platform development and come pre-installed on Mac OS X (albeit not the most recent version of either).<br><br>Darcy.<br>
<br><div class="gmail_quote">On Wed, Sep 2, 2009 at 6:49 PM, Chris Frey <span dir="ltr"><<a href="mailto:cdfrey@foursquare.net">cdfrey@foursquare.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi,<br>
<br>
I'm hoping some experienced Mac OS developers can give me some feedback<br>
on the best way to develop a cross platform application that needs to<br>
run on both Linux and Mac OS.<br>
<br>
What toolkits are preferred? Does the "Mac Way" require programming in<br>
Objective C? How would you do it?<br>
<br>
Thanks in advance,<br>
- Chris<br>
<br>
<br>
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